CUSTOM DECK: THE WRATH OF BOG
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CUSTOM DECK: THE WRATH OF BOG
This deck was custom built by me.
Lands:
20 Swamps
Creatures
1 Stronghold Overseer
1 Hollowborn Barghest
2 Abyssal Specter
1 Grave Digger
4 Soot Imp
2 Deathgazer
1 Pewter Golem
2 Drudge Skeletons
1 Mirri, The Cursed
2 Twisted Abomination
1 Nightmare
1 Mortivore
1 Primeval Shambler
1 Dread
1 Slith Bloodletter
1 Umbra Stalker
1 Faceless Butcher
1 Cabal Interrogator
1 Looming Shade
1 Flayed Nim
1 Magus of the Coffers
Other Spells
1 Raise Dead
1 Wrench Mind
1 Coercion
1 Raven's Crime
1 Strongarm Tactics
1 Mind Sludge
1 Unburden
1 Sever Soul
1 Soul Reap
1 Mind Rot
1 Executioner's Capsule
1 Sinister Strength
2 Unholy Strength
2 Megrim
1 Larceny
2 Dark Banishing
1 Cruel Revival
1 Terror
1 Unmake
The main idea behind this deck is Death Decay and Torment.
1. Death: This deck is filled with "Kill Spells" such as Dark Banishing, Unmake, and Deathgazer that will easily clear out your opponents creatures and allow you to attack with you strong low cost monsters like Nightmare or the Unstoppable Stronghold Overseer
2. Decay: While kill spells is a main theme, this deck's main card is Megrim. And as you can see the deck is littered with cards that cause your opponent to discard cards from their hand, the strongest of these being Mind Sludge and Raven's Crime. Every time your opponent discards a card they will lose 2 life. If you have both Megrims out and play mind sludge while your opponent has 5 cards in their hand you win the game! Also, cards like Abyssal Specter make your oppoenent discard cards when they deal damage, or give all of your creatures this ability using Larceny. And just when Megrim isnt enough Punishement, decay them more with Hollowborn Barghest which punishes them when they start their turn with an empty hand and even more when you do!
3. Torment: Torment your opponent with Regeneratable monsters liek Drudge Skeletons, Twisted Abomination and Pewter Golem while staying on the offense with fiends that feed off of black mana like Looming Shade and Primeval Shambler your oppoenent will lose there mind while your creatures spring up from the dead or bccome stronger than they have bargained for. Then when their field is empty, combine the efficient Magus of the Coffers with Primeval Shambler and with only six mana out you can raise Primeval Shambler to an amazing 13/13!
Then if that isnt enough torture, send out all 4 Soot Imps and whenever a player plays a nonblack spell that player will lose 4 life! And best of all you'll be completely unaffected as your opponent freaks out over what spells to spend their precious life points on!
Feel Free to mod it yourself because I put down what I made it with out of the cards that I have. Also please comment with what you think I should add or take out
Lands:
20 Swamps
Creatures
1 Stronghold Overseer
1 Hollowborn Barghest
2 Abyssal Specter
1 Grave Digger
4 Soot Imp
2 Deathgazer
1 Pewter Golem
2 Drudge Skeletons
1 Mirri, The Cursed
2 Twisted Abomination
1 Nightmare
1 Mortivore
1 Primeval Shambler
1 Dread
1 Slith Bloodletter
1 Umbra Stalker
1 Faceless Butcher
1 Cabal Interrogator
1 Looming Shade
1 Flayed Nim
1 Magus of the Coffers
Other Spells
1 Raise Dead
1 Wrench Mind
1 Coercion
1 Raven's Crime
1 Strongarm Tactics
1 Mind Sludge
1 Unburden
1 Sever Soul
1 Soul Reap
1 Mind Rot
1 Executioner's Capsule
1 Sinister Strength
2 Unholy Strength
2 Megrim
1 Larceny
2 Dark Banishing
1 Cruel Revival
1 Terror
1 Unmake
The main idea behind this deck is Death Decay and Torment.
1. Death: This deck is filled with "Kill Spells" such as Dark Banishing, Unmake, and Deathgazer that will easily clear out your opponents creatures and allow you to attack with you strong low cost monsters like Nightmare or the Unstoppable Stronghold Overseer
2. Decay: While kill spells is a main theme, this deck's main card is Megrim. And as you can see the deck is littered with cards that cause your opponent to discard cards from their hand, the strongest of these being Mind Sludge and Raven's Crime. Every time your opponent discards a card they will lose 2 life. If you have both Megrims out and play mind sludge while your opponent has 5 cards in their hand you win the game! Also, cards like Abyssal Specter make your oppoenent discard cards when they deal damage, or give all of your creatures this ability using Larceny. And just when Megrim isnt enough Punishement, decay them more with Hollowborn Barghest which punishes them when they start their turn with an empty hand and even more when you do!
3. Torment: Torment your opponent with Regeneratable monsters liek Drudge Skeletons, Twisted Abomination and Pewter Golem while staying on the offense with fiends that feed off of black mana like Looming Shade and Primeval Shambler your oppoenent will lose there mind while your creatures spring up from the dead or bccome stronger than they have bargained for. Then when their field is empty, combine the efficient Magus of the Coffers with Primeval Shambler and with only six mana out you can raise Primeval Shambler to an amazing 13/13!
Then if that isnt enough torture, send out all 4 Soot Imps and whenever a player plays a nonblack spell that player will lose 4 life! And best of all you'll be completely unaffected as your opponent freaks out over what spells to spend their precious life points on!
Feel Free to mod it yourself because I put down what I made it with out of the cards that I have. Also please comment with what you think I should add or take out
GuruSharky- Site Owner
- Number of posts : 765
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Reputation : 93
Position : Site Owner
Location : Somewhere, possibly up your butt...
Humor : That CORN was delicious! May I have some gum?
Brawl Code : 4425-1208-7517
MKWii Code : 5327-2836-1003
Pokemon D/P Code : I'll Get it soon
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Stop-By Message : Perpare 4 b astroyed!!!!!!
GuruSharky- Site Owner
- Number of posts : 765
Forum Points : 65860
Reputation : 93
Position : Site Owner
Location : Somewhere, possibly up your butt...
Humor : That CORN was delicious! May I have some gum?
Brawl Code : 4425-1208-7517
MKWii Code : 5327-2836-1003
Pokemon D/P Code : I'll Get it soon
Animal Crossing: City Folk Code : 2836-4352-0577
Clan : Not a clanie
Stop-By Message : Perpare 4 b astroyed!!!!!!
Re: CUSTOM DECK: THE WRATH OF BOG
I also highly recommend, if you have one, an Unliving Psycopath
When it is equiped with 2 Unholy Strengths and Sinister Strength he will become a 7/8 and his ability will be unbelievable powerful!
When it is equiped with 2 Unholy Strengths and Sinister Strength he will become a 7/8 and his ability will be unbelievable powerful!
GuruSharky- Site Owner
- Number of posts : 765
Forum Points : 65860
Reputation : 93
Position : Site Owner
Location : Somewhere, possibly up your butt...
Humor : That CORN was delicious! May I have some gum?
Brawl Code : 4425-1208-7517
MKWii Code : 5327-2836-1003
Pokemon D/P Code : I'll Get it soon
Animal Crossing: City Folk Code : 2836-4352-0577
Clan : Not a clanie
Stop-By Message : Perpare 4 b astroyed!!!!!!
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